![]() Let us get more into detail by talking about the phases of Hydra. When each phase does start, the hydra will auto-attack you three times before using a special attack. Another thing to keep in mind is that you shouldn’t stand on the chemical pool as it will inflict damage upon the player. Spraying the hydra with wrong chemicals can result in adding enrage stacks that increase the damage of its attacks. The pools in the area cover 5x5 AoE, and the vent being the centre of that AoE. The heavy damage reduction that the hydra has during the first three phases can only be removed by spraying the correct chemical. It is recommended that you range hydra as it provides a better bonus than using melee. Items like the Dragon Hunter Crossbow and Dragon Hunter Lance can be very useful for the fight, as the hydra is draconic and the items can provide additional accuracy and damage bonuses. Once the bottom heads have fallen off, the double attack is reduced to single attacks and becomes easier to kill.Įven though the hydras Defence is extremely low, it does have high magic and ranged level and uses both these combat styles as its primary attacks. The right heads attack with ranged and the left heads attack with magic and these heads can at times also attack twice, with a maximum damage of around 17 each. In the case of Alchemic Hydra, the side heads are the ones that normally attack the player. The attacks can be distinguished by their looks, as ranged attacks are fanged projectiles and magic attacks have two small green projectiles. Regardless, if the player hits the boss or not, it changes its attack style after every three attacks. However, you can still teleport out of the area.Īlchemic Hydra uses both ranged and magic attack style against players. The alchemical hydra respawns every 20 seconds, and while you’re in the room, you cannot access the doors as they’ll be jammed. In case Orrvor quo Maten is holding your items, and you die outside the area, then you cannot reclaim the items back because they’ll be lost forever. The fighting area for alchemical hydra is instanced, and if a player dies while fighting, they can claim their items back from Orrvor quo Maten for 100,000 gold coins. Although you can also use the mysterious pipe just behind Kaal-Ket-Jor to easily get there, it requires an agility level of 88 to pass through. Heading east, you’ll eventually come across the entrance to the lair by Orrvor quo Maten. To get to the boss, a player must head north past the Tasakaal, and then switch east when they come across the hydras. The alchemical Hydra is a 95 level NPC and can be fought after being assigned by a hydra slayer task. A slayer boss that can be encountered in the Karuulm Slayer Dungeon. ![]()
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